I was asked recently by a friend of mine how I would redesign Blizzard’s Battle.net interface for Warcraft III if I had to. I thought it was a curious question but recently, the original Starcraft got a remaster, which got me thinking about what a remaster for Warcraft III might entail. As you may all know, I enjoy Warcraft 3 very much, so I took it as a challenge and went ahead an designed some mock-ups for what I would redesign Battle.net as.
NAME CHANGE! SpellCast is now called Ludumcast. We are joined by our first guest, Kam from The Hive Workshop. We talk about Warcraft III and what seems to be happening to a 15 year old game. Join us and share your predictions of what will happen to it.
After I submitted my Feykin race for the Techtree Contest number 10 on The Hive Workshop, I had intended it to be my last submission. If that had been the case, I would have done so having failed to really deliver on a race that was fully-featured and full of its very own custom models. As the Techtree Contest 11’s discussion came around, I started feeling this familiar longing to participate, the ideas already starting to simmer in my head. I thought I’d just scout out the thread and see in what direction it was going, and ultimately a theme was voted in; Techno-Magic. This one was suggested by yours truly since I wanted something new. The entire idea behind this particular theme was to work with a teammate so that we could divide the workload and really deliver a great and compelling new race. I was ready for the challenge, but plans have a way of rarely working out, do they?
It may be hard to believe, but Warcraft 3: The Frozen Throne, released in 2003, is still having content being made for it in 2016. Most of it is by the fans, but there’s also new official content seeing the light of day, with more said to come. I assume this apparent ‘revival’ of the title has something to do with Blizzard’s foray into the motion picture industry. As a fan of the game for all those years, I can only be excited about this.