Conjured by Blaah PUBLISHED ON 15/08/2016 - 0 Comment
Should you be concerned about the tick increase in Overwatch? It was previously noted that the tick rate for Overwatch’s servers was capped at 21, but now we’re looking at a significant change. A large group of players were extremely unhappy about this and complained that 21 ticks were simply not enough and nowhere near the norm for first person shooters. Blizzard had a change of heart and took the decision to increase it to 63 ticks per second.
Conjured by Spellbound PUBLISHED ON 02/07/2016 - 0 Comment
It came as a surprise to a lot of people when Bioware said that Mass Effect 3 would be coming with a multiplayer mode. It came as an even bigger surprise when it turned out that the multiplayer was actually pretty good – a statement that can be supported by the fact that there are still people playing it to this day. I myself recently returned to it after Bioware teased some stuff about the next instalment of the franchise, and while the game is still fun to play, there are some issues with it. During a game with some friends, the discussion veered onto what could Mass Effect: Andromeda do to improve the multiplayer should Bioware decide to implement one just as they did with Mass Effect 3.