I was asked recently by a friend of mine how I would redesign Blizzard's Battle.net interface for Warcraft III if I had to. I thought it was a curious question but
This week we talk about the demo of Scorn (and what makes a horror game a horror game) and Devolver Digital's Ruiner. Powerhead also threw in some Darksiders 3 talk for
Darkness recedes and you find yourself facing a closed door. You don’t know who you are and you don’t know where you are. The design of the door is alien and
Oriath Falls and the Creation Club rises out of the ashes of the paid mods fiasco of 2015... and also falls and hits every branch on the way down.
E3 just happened. We discuss the event, especially Bethesda's revelation of the Creation Club at the end.
So at this E3, Bethesda unveiled a project of theirs called the Creation Club, which allows - essentially - modders that they’ve approved of to create content for Skyrim and Fallout
The premise of Alien Covenant is quite standard but nevertheless interesting. A spaceship is on a long voyage to a colony world, and something happens midway that causes them to interrupt
NAME CHANGE! SpellCast is now called Ludumcast. We are joined by our first guest, Kam from The Hive Workshop. We talk about Warcraft III and what seems to be happening to
In my review of Mass Effect: Andromeda, I criticise the UI of the game as being quite bad. While it is aesthetically pleasing, it's lacking in terms of functionality and is
Mass Effect: Andromeda. From the strange facial animations, general ugliness of humans and the slew of bugs and glitches, this game got people talking, but is all that negativity warranted? As